This edition includes a code card for downloading a binaural audio drama by Shino (cv. Ikumi Hasegawa) (system requirements unknown), a theme song CD for Nintendo Switch version, code cards for downloading newly recorded radios (1&2), a Divine Cross Genpachi PR card, a visual book, and a storage box. The Nintendo Switch version includes two new OP songs that were not included in the Windows and PC versions, a new OP movie, and a newly written short novel included as an extra bonus after clearing the main story! (CERO age rating: to be determined) [Machine Translation] The Windows PC version was released in January 2024 and was highly acclaimed for its epic scale and "revenge and bonds" themed storyline. The historical ensemble drama, which won the Moe Game Award 2024 Monthly Award, is finally coming to Nintendo Switch. The story of eight swordsmen whose fates intersect is sometimes tragic, sometimes comic, and sometimes moving as the four stories converge through a vast amount of CG and a story zapping system that allows players to freely move between four scenarios. ----The story set in the Sengoku period, a time of war where people are fighting to obtain what little land they have after washing their blood with blood. In a small mountainous region in the Kanto region, the vermilion autumn leaves never end even after the autumn season, and the vermilion leaves continue to fall forever. At first, people wondered why this was so, but gradually, no one thought anything of it anymore. A short time later, the authorities of the time named the new era "Beniwa. The vermilion leaves slowly spread across the Kanto region, and a small faith called "Shu-kyo" sprouted among the people, who believed in the autumn leaves. Time passed, and it was the 18th year of Beniwa. When the strange fates of those who live in this harsh world intersect, the end of an era begins to unfold. ( Individual routes ) / Shino and Sosuke route: The Awa daimyo Satomi wins a great victory in a battle off the Miura Peninsula against the Sagami daimyo Kita Shojo, and goes ashore with the same momentum. A samurai under Satomi, Sakura Shino, is about to make her first battle along with her subordinate, Abiko Sosuke, whom she is familiar with. While marching to Misaki Castle, Shino encounters a Hokusho soldier in the mountains and unexpectedly falls unconscious in battle. When she wakes up, she finds herself in a mysterious foggy place. Shino is taken by an unfamiliar dog and given a sword named "Muraumemaru". She is tossed about by the fate of Muraumemaru, but she survives the war, and what awaits her is-- / Kobungo and Genpachi route: Kobungo Sodegaura, who runs a yorozuya in the village of Gyotoku in the Kanojo domain, rescues Genpachi Asahi, who has fallen ill in front of his store. Genpachi, wishing to repay his debt of gratitude to Kobungo for his kindness, but Kobungo refuses his request. While the two argue, a request comes in. They have a request to solve the problem of a village in need of a bead of misfortune. Genpachi and Koubungo are forced to work together to solve the mystery, and head for the village of Asagano, where the beads are said to be located. The two bumpy characters unravel the anomalies and mysteries, even if it is with a heartless ending. Hanano has been searching for more than ten years for the avenger who killed her family and stole her family's heirloom sword. There was only one clue, a swordsman with an eye patch. It was a long and arduous task. It was not easy to find the avenger, but then he received a message from a man who had heard of the case. It was information that a swordsman with an eye patch had been seen. Continuing on the cruel path to fulfill a long-held grudge, will revenge for revenge have no choice but to lead to a spiral of killing each other? She has the power of precognition. Her foreknowledge comes to her suddenly at a moment when she does not intend it. Otsuru has been carefully sheltered at Kaede Temple since she was a child. She has never known the outside world, but hearing the voices of the believers who come to her daily seeking salvation, she gradually develops an interest in the outside world. One night, she escapes from Kaedeji with her best friend Hotaru. In the expanding world, Otsuru meets a man named Shinbei Nagareyama. Will the teachings of Shukyo and the power of precognition be used to shape destiny, or will the eight people in different circumstances intersect in order to experience a world they have not yet seen in order to understand the workings of the real world?