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BOOK

Fashion Illustration Technique Fuku No Kozo Wo Rikai Shite Egaku

Fukuchi Hiroko / Cho

2400yen
(2640yen Tax incl. in Japan)
US$ 15.33
Points You Earn 1% (24p)
Release Date late September 2023
Availability In Stock at Supplier:Usually ships in 2-4 days
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Product Details

Catalog No.NEOBK-2903819
JAN/ISBN 9784837308256
Product Type BOOK
Product Package Size (Measured) 25.7 x 19 x 1.1cm
Pages 143

Books are basically written in Japanese except for bilingual books or ones indicated as not written only in Japanese.

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Description

[Machine Translation] The author, who teaches at a fashion college, gently teaches fashion illustration from the basics. First, the book starts with how to draw human figures, including their proportions and poses, so that even first-time illustrators can easily understand how to draw them. Next, she explains how clothes are made by cutting and sewing cloth, and gives easy-to-understand illustrations of the structure of each item of clothing. The section also explains where and how wrinkles are created when people wear clothes, how they differ from wrinkles (gathers, drapes, etc.) that are added as part of the design, and touches on darts and tucks, which are essential for clothes with a three-dimensional structure. In addition, tips and techniques for applying color are introduced, including the differences in expression depending on the fabric and how to apply patterns. The book also includes a wealth of design variations and examples, so it is recommended not only for fashion drawings, but also as a reference for those who draw comics and portrait illustrations.

Translate Description

*As it is a machine translation, the result may not provide an accurate description. Please use it only as a reference. *Not available within the China mainland region.

Description in Japanese

ファッションイラストレーション・テクニック 服の構造を理解して描く / 福地宏子/著

服飾大学で教鞭をとる著者が、ファッションイラストを基礎からやさしく教えます。まず、初めて描く方にもわかりやすいよう、人体のプロポーションやポーズなど、人物の描き方からスタート。次に、どのように布を断裁して縫って服が作られているのか、アイテムごとに服の構造をわかりやすく図説。人が服を着ると、どこに、どのようなシワができるのか、デザインとして入れるシワ(ギャザーやドレープなど)とはどう違うのか、立体的な構造の洋服に必須のダーツやタックについても触れています。さらに、布地による表現の違い、柄の塗り方など、色を塗る時のコツやテクニックも紹介。デザインのバリエーションや作例も豊富に収録していますので、ファッション画に限らず、コミックや人物イラストを描かれる方の参考としてもおすすめです。

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    Tracklisting

    1
    01 人体のバランス(人体のプロポーション
    2
    顔のプロポーション ほか)
    3
    02 人体と生地(生地の動きとシワの関係
    4
    素材の違い ほか)
    5
    03 アイテムを描く(アイテム画(ハンガーイラスト・平絵・平面図)
    6
    スカート(skirt) ほか)
    7
    04 画材と着彩(白抜きの着色
    8
    透明水彩絵の具の特徴とテクニック ほか)

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