[Machine Translation] In the world of "Ivoire," a world of unique islands, the adventures of Marone, a girl who can communicate with the souls of the dead, or "phantoms," are depicted in this RPG. The title offers a variety of exciting and highly flexible combat features, such as "confinement," which allows phantoms to possess items on the map and join in battle, and a free-roaming battle field that allows players to move freely. Call your fellow phantoms: All your friends are phantoms. Call them by possessing (confining) palm trees, huge rocks, fans, and other objects in the field. If you confine them to rocks, their defense will increase but their speed will decrease, and if you confine them to weapons, their attack power will increase. The performance of the unit you launch will change depending on what you confine it to. Move freely in the field and attack enemies: Characters can move freely in the field. The fastest character will be the first to attack both enemies and allies. Check the order of action and plan your strategy. After moving, attack. All items in the field can be equipped. Not only swords, but also rocks, flowers, and even enemy characters on the map can be equipped. Depending on the items you equip, you can also use various skill attacks. Change the war situation with the super-changed Marrone: Marrone's visual appearance will change and her status will be greatly improved when she is refined with her allies who have strengthened their bond with her. The power of the bond that can transform the war situation is the Kizuna-Konfine. Powerful bond refinement techniques are also available. If you can activate the "One More" attack, you can defeat the enemy in one fell swoop. (CERO Age rating: 12 years old and up)